Use BMP (which is very easy editable), TGA or PNG. NOTE: When you save one of your files, NEVER save it in JPG or GIF format (image quality is often lost). Wrong color values (ex: 0,1,253 or 55,55,56) don't trigger a CTD - you just get unnatural and ugly heights (peaks) To avoid getting 'screwy' coastlines with outsticking triangles, it's best to make all values around the coastlines 1,1,1 (if possible). ![]() 2 times the size of map_regions + 1 pixel) The maximum size of the the map is 1021x1021 (ie. ) Since 0,0,253 is the value most used in the vanilla map, it's best to use that value, but others are also acceptable. The water is always in blue color value. Never: 2,2,3, 44,45,44 or something similar to that. The lighter the color is, the higher the terrain. Land: A height map is a (half) grey-scaled map which contains color values from 1,1,1 to 255,255,255. It allows you to create the map in 3D (not too difficult) and to export it as a grey-scale height map. Some alternatives as MS Paint aren't able to draw a decent height map.ĮarthSculptor is an alternative to draw decent height maps and is very handy when it comes to creating fantasy maps. ![]() Photoshop is very expensive and difficult to learn. The new version is no longer free, download this old version instead: EarthSculptor Originally by Red Spot (at the Org) - Edited and remade by me. How-to make a height map without Phothoshop, just free programs.
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